//==============================================================================
// Speech File for Unique Mission 04 - Canadian Invasion
// Version 1.0
// The format for the speech file is explained in the README.txt file in the
// speech file directory.
//
// A small tribe of people milling about.  When the player approaches, one of 
// them shouts:
// "Stand ready, men.  Here come a bunch of Canadians!"
// If the player attempts to talk to any of them, they say
// "I don't speak with your kind, Canadian scum!  We invaded your country once, 
// and we'll do it again!"
// They then attack but are extremely feeble. One of them has an ancient 
// magazine "Naked Mooses of the North."
//==============================================================================

//==============================================================================
// Name: Morons
// Role: Morons. These people honestly believe that while various military 
// struggles play out on the west coast, America has left itself open to an 
// invasion from the north.
//==============================================================================

//==============================================================================
// Situation A00: Floating text for the Morons while they wait for the player.
//------------------------------------------------------------------------------
MZ04_Morons_A00 = { Ҫ۾ϡ }
MZ04_Morons_A01 = { ʱпչ }
MZ04_Morons_A02 = { ǺܽƻЩôС }
MZ04_Morons_A03 = { ˵Ǽôսġ }
MZ04_Morons_A04 = { ΪǺǿ }
MZ04_Morons_A05 = { Ǿ޷ͨһصģ }

//==============================================================================
// Situation B00: Floating text for the head Moron, a pigheaded old man, when the
// player approaches
//------------------------------------------------------------------------------
MZ04_Moron_B00_W = { սλãֵܣһȺôˣ }

//==============================================================================
// Situation C00: Floating text for the head Moron if the player attempts to 
// initiate speech.
//------------------------------------------------------------------------------
MZ04_Moron_C00_W = { ǲŲ˽ôʣǰԹǵĹңǻһεģ }

//==============================================================================
// Situation D00: Floating text for the Morons as they attack the player.
//------------------------------------------------------------------------------
MZ04_Morons_D00 = { ǣ }
MZ04_Morons_D01 = { Ϊʲôؼô }
MZ04_Morons_D02 = { ȥɣ }
MZ04_Morons_D03 = { áࡢ......ʣ }
MZ04_Morons_D04 = { Ϊܡа }
MZ04_Morons_D05 = { Ҫ }
